BANAMO
a monster tamer project created by luckiesplant
LUSCANGEL (Lusano)
TYPE: Radiant
LIKES: Eating paper, cucumbers
DISLIKES: Being in the dark, salty foodLuscangel is a highly curious creature, albeit clumsy. It's not uncommon to see them trip and fall over because they get too excited. Because of this nature, they're seen as a symbol for scholars.

Its skin feels like candle wax, and it has a pleasant smell.
CANAROC
TYPE: Grounded
LIKES: Badly singing
DISLIKES: Safety hazardsCanaroc might seem like a nervous loner, but it likes making sure that everyone around it is safe. If it doesn't feel confident about the "safety" of an area, it will not continue, and will prevent other creatures from passing until it believes it is "safe."

Its saggy skin is rough, but its tummy is surprisingly soft.
POWKETROO
TYPE: Guts
LIKES: Cozy places, savory food
DISLIKES: Strong smells, taking napsYoung Powketroo are extremely reckless and want to get stronger as soon as possible. Even with how padded their paws are, they end up hurting themselves from hitting things too hard. Their powerful kicks and tail are just as dangerous as their punches.

Punching different subjects is how they investigate the world, so it's advised to wear a lot of padding if you're training one.
SUNCROWER
TYPE: Thorny
LIKES: Magic tricks, mazes
DISLIKES: Rainy daysSuncrower are as shy as they are intelligent. Areas they inhabit are more dangerous due to protecting their hoards by recreating traps they see, or experimenting. They dislike people and other monsters who try to figure out and disarm their traps. Older Suncrower are more confident and less territorial.

It enjoys getting attention and praise, but too much and it'll avoid you. Its hard to tell where the line is.
URSCREAM
TYPE: Frozen
LIKES: Cleaning itself (tasting itself?)
DISLIKES: Hot placesUrscream live high up in the mountains. They have a naturally relaxed temperament that makes them a good partner. Most of the time, they just like to eat and sleep, but they shouldn't be underestimated. They're good at taking hits and dealing damage.

Urscream enjoy snuggling, but their sticky fur and hard shell make it uncomfortable for others.
DRACUMULUS
TYPE: Flighty
LIKES: Red, cabbages
DISLIKES: PlanesDracumulus is an incredibly empathetic creature, which causes it to be easily influenced by other's emotions. They will gather around large gatherings and people with positive emotions, and when it senses negative emotions it will leave. An important part of training them is desensitizing them so they can handle negative emotions.

It's very strong and fast, so it's an important part of the postal service.
CRUISTACEAN
TYPE: Nautical
LIKES: Shiny things, exploring
DISLIKES: Cramped spaces, staying indoorsCruistacean are very friendly and get along well with other creatures. They will offer help crossing rivers, or even sea, to those that need it. They do not have fear in meeting new people, but they are more hesitant when being approached.

They can accelerate surprisingly fast, whether on land or in water. Watch out for jets of water and their pincers!
POLTEBAN (Ulnujaba)
TYPE: Shadow
LIKES: Eating food it's not supposed to
DISLIKES: Taking bathsPolteban is an extremely loyal monster. It will follow its "Best Friend" to the very end, even if gets hurt or has to hurt others. This loyalty makes them known as "man's best friend," as many different types of people can be seen with one.

Because they don't have a torso, their body can lay completely flat!
TOXIFARCE
TYPE: Toxic
LIKES: Causing pranks, mischief
DISLIKES: Being boredToxifarce is an intelligent monster that is able to use tools and make traps. It can produce a slippery slime that is used as a defensive measure or to make people fall for its own amusement.
The poison it creates isn't dangerous in low doses- it just makes people laugh.

If it starts giggling out of nowhere, you should be wary of a prank...
MICELIUM
TYPE: Wonder
LIKES: Trinkets, cheese
DISLIKES: HoardersMicelium is theorized to have at least two separate brains. It's never observed as sleeping, and it sometimes squeaks to itself.They're able to put things into their mushroom "bag" or under the cap. It's impossible to retrieve something just by sticking your hand in.

Sometimes, it goes into a loop of wanting something, trading it away, and then wanting it back. Are its brains disagreeing on the value of the item?
CHUÔNGONG
TYPE: Metallic
LIKES: Places for growth (churches, schools, gyms, etc)
DISLIKES: Silence, its ribbons being pulledChuôngong is an exceptionally friendly monster, and is naturally calm around humans. While they can be quiet, forcing them to be quiet or preventing them from rocking for long amounts of time causes them stress.

Their gentle ringing makes it sound like they're laughing. They used to be symbols of royalty, especially princesses.
NEBULARCH
TYPE: Enigmatic
LIKES: Perching, staring
DISLIKES: Getting its picture taken, horror moviesNebularch are regarded as mysterious and territorial. They're mainly found in the ruins of an ancient castle in the mountains, or other abandoned places. They're completely silently when moving, and have a keen sense of hearing that makes them excellent guardians.

Nebularch are very soft and groom themselves regularly. They enjoy being brushed and cuddled by people it trusts.
JELVYSPRITE
TYPE: Radiant/Wonder
LIKES: bright lights
DISLIKES: being dirty, cramped spacesJelvysprite is said to have come from space. When you hear thunder, you can sometimes see them floating down before rain falls. Jelvysprite are very friendly and enjoy approaching humans and observing them. Young Jelvysprite often make the mistake of shocking humans or other monsters, as this is how they communicate with each other- but once that mistake is made, they are never observed to do it again.

They can also communicate by making making low noises, vibrations that are easily picked up through their thin skin, and by flashing their lights at each other. Two Jelvysprite that come from different areas will initially have difficulty communicating, but they are very quick to educate each other.
AULEIOUMI
TYPE: Toxic/Metallic
LIKES: Karaoke, fried food
DISLIKES: TomatoesAuleioumi are said to be wanderers from space, having come down to get the attention of other organisms on Earth. They are most active at night, and prefer open areas with lots of moonlight, or cities with bright lights. Auleioumi appear to always be awake. Occasionally, they will enter a state where they are completely still for, at max, four hours; but they are easily awoken from this state.When an Auleioumi has returned to a place multiple times, it can be called it's "home base." They are very attached to this area but they aren't territorial-- rather, they want more monsters to live there.

Areas with a "guardian" Auleioumi tend to be more dense with monsters, and Auleioumi without a home base are much more aggressive. For some Auleioumi, their "home" is found with other monsters or humans; these ones wander less, and are more protective.It takes major events for an Auleioumi to permanently leave its home, like natural disasters, long periods of stagnancy and ennui, or dense pollution it cannot fix; but even still, Auleioumi will attempt to repair their homes.
CARPEDIUM
TYPE: Guts/Metallic
LIKES: Peanuts, salt
DISLIKES: Rain, snowCarpedium is an extremely determined, and stubborn monster. Once it sets its mind on accomplishing something, it will keep trying over and over again until it accomplishes this goal. In the wild, this is climbing up (or hopping up) steep cliffs. Its tail is extremely strong and not to be underestimated; the tail is able to hold up their body weight, and they are able to launch themselves several feet into the air using it.

It seems to be jovial about the process of the journey as well as getting to its destination. When traveling with others, they seem to be even more energetic. They're extremely social creatures, and easily get along with other banamo and humans.
QUANISTRIK
TYPE: Nautical/Guts
LIKES: Beaches, balanced meals
DISLIKES: TrafficQuanistrik can turn into two different forms depending on the circumstances. 2A can swim against strong waves and currents, even in storms. This, in combination with it being able to radiate light from its yellow spots, making it easier for passing ships to see it, makes it a necessary monster on boats. 2B is able to run extremely fast on land while carrying heavy loads, and its horn can break and lift many tons; making it very good for saving people from under rubble.

All forms are also able to provide electricity and water, and are friendly towards humans. All of these attributes make it a popular choice for different occupations.They quite enjoy taking baths, and they also like rolling around in sand and mud. So if you have one, you should expect to be grooming it often.















































































